Earlier this year, Microsoft got on some fans’ bad side when they announced delays for games such as Crackdown 3, Halo Wars 2, and Scalebound. Disappointed fans took to the Internet to voice their thoughts, asking Microsoft why they decided to push back three of its biggest franchises by a whole year. And, now, the team over at Xbox is addressing those fans who were bummed out by the delays.
Speaking with DualShockers, Xbox Marketing Head Aaron Greenberg explained just why games such as theirs get delayed. “For us, we work with some of the greatest creators in the world, to bring these amazing games and experiences to life,” he said before going on. “As you go through that creative process, some times things happen fast, some times they take longer than you expect.”
Stressing that the company’s priority was to make great games, Aaron said their desire to do that can take time. He said, “In some cases that takes more time, and often whenever we announce a title or we share when we think when a launch will be, we do that based on the information we have at that time, and then later, when we get more information and we learn more about the game, that may change the timing of the release.”
Aaron appealed to disgruntled fans, reminding them of Xbox’s fairly good track record with releasing game on-time. And, what’s more, he emphasized that their upcoming Holiday line-up would be filled with great titles like Gears of War 4, Forza Horizon 3, Dead Rising 4, Battlefield 1, and more. “It’s too much stuff in one holiday,” Aaron explained. “Look at Halo Wars 2 as an example. We did not need to force it into an already crowded holiday season, so to have Halo Wars 2 in February was a very deliberate decision about when that title made sense.”
Of course, it will be up to fans now to decide whether Aaron’s explanation satisfies them. Many gamers have indicated that they’re willing to give Xbox and Microsoft a break. After all, the two have been busy working on the Xbox One S’ release and the upcoming reveal of their new console, Project Scorpio. Long-time fans are also saying they’d rather see new games release right without having to download Day-One patches.
In fact, Microsoft isn’t the only company that has pushed back its games to ensure their quality is up to par. Developer Red Barrels confirmed they delayed the release of Outlast 2 until next year to make sure it’ll scare any gamer brave enough to try it out. And, just recently, Square Enix confirmed they had decided to delay Final Fantasy XV until November to avoid any unwanted patches or inaugural updates.