Call of Duty may be going back to its World War roots with the next iteration from Sledgehammer. That's the vibe we're getting, anyway, based on recent tweets from the studio. Sledgehammer boss Michael Condrey tweeted a less than heartwarming holiday picture featuring a 1911 handgun with Call of Duty stamped across it. The 1911 was an immensely popular handgun during both World Wars, so it obviously got us all thinking about what it could mean.
Merry Christmas everyone, hope your day is joyous. Did you see our @SHGames card: https://t.co/c2DvVXW5ju? Now, can you unsee our runner-up? pic.twitter.com/v0cY4TfllD— Michael Condrey (@MichaelCondrey) December 25, 2016
Also, the actual Sledgehammer Games Twitter account sent out its own little tease. "It's officially 2017!" it says. "Some call it the zodiac year of the Hammer. Have a safe and fun New Year's, everyone!" Attached to the tweet is a video of a mechanical clock ticking the year from 2016 to 2017 as gears spin and clank. As the year turns over you can hear the gong of a big bell, which our source over at Push Square is speculating to be Big Ben. Personally, I'd be okay if this turned out to be Steam-Punk Warfare.
Despite Infinite Warfare remaining a top-seller in the UK, the latest Call of Duty game doesn't seem to have met original projections and sales milestones in the US. The game received a lot of negative attention when it was first revealed due to its futuristic setting, which is admittedly a bit played out at this point. After all, we have Black Ops 2, Advanced Warfare, Black Ops 3, and now Infinite Warfare all adopting a similar aesthetic and theme. Sledgehammer may be appealing to those fans who were wishing for something a little more like Battlefield 1; a historical war story.
For those of you who don't know, Activision has three studios that produce Call of Duty games: Infinity Ward, Sledgehammer, and Treyarch. These three develop in three-year cycles, ensuring that a Call of Duty game is released every year without a compromise on development or quality. Following Treyarch's BlOps 3 and Infinity Ward's Infinite Warfare, it's not Sledgehammer's turn to show what it can do. As soon as we learn more about what it's working on, you'll be the first to know.