Mass Effect: Andromeda’s Animations Won’t Be Patched At Launch

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Mass Effect: Andromeda is just a few days away from release, but many people are already talking about the problematic animations that the game has, from its weird walking animations to notable facial issues that make people look, well, less than realistic. But will there be a fix for these in time for the launch?

It’s not looking that way. Lead designer Ian Frazier recently took to Twitter to address the issues within the game, with a fan asking, “So no improvements to animations/making the characters look more natural while talking?” Frazier responded, “At day 1? No, that ship has sailed. We’ll have more patches later on, but exactly what goes into them is still in discussion.”

Fans have been clamoring about the various glitches that have been found in the game thus far, many of which we’ve gathered here. These include everything from having a unique swagger in Cora’s walk (we’re still trying to figure that one out) to Ryder’s weird duck-like walk down some stairs to a punch that doesn’t even connect with someone. Really, watch the gallery above and you’ll see some real gems here.

The rest of the game actually looks good, for the most part, and the action has some promise to it from what we’ve played in the EA Access trial thus far (which is available now in case you missed it), but BioWare does have some work to do when it comes to cleaning up these slight errors, especially with the game just a few days away from wide release. We’re not sure yet what kind of effect they’ll have on sales, but, for the most part, people are still somewhat excited to see the game in action, game glitches and all.

Meanwhile, glitch clips continue to run wild on Twitter, with many users showing off a number of things – including smaller items, like a weapon turned around when it’s being fired. You can check out Ian Miles Cheong’s tweet below regarding that, and, yeah, the gun does look a little bit awkward.

Mass Effect: Andromeda will release this Tuesday for Xbox One, PlayStation 4 and Origin PC.

Robert Workman

Robert Workman has spent years working in the video game industry, for sites like Shacknews, AOL GameDaily and Marooners Rock. He's also very skilled in contributing to podcasts and video broadcasts, and can pretty much out-game you under the table. Oh, and just go ahead and ask him about glorious craft beers. Go on, ask him.

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