We’re still a little ways off from the release of Red Dead Redemption 2 – or, for that matter, any new information on the long-awaited sequel – but a team of modders is hard at work on putting some Red Dead goodness into a new mod for Grand Theft Auto V.
As originally pointed out on the GTA Forums (and NeoGAF), a new mod called Red Dead Redemption V is being worked on by the folks at White Team, which will bring the full map from the original Red Dead Redemption for Xbox 360 to the Grand Theft Auto V engine, complete with a few extras to keep players please.
The mod has been in development for well over two years now, and there’s already a fully playable version of the map available, complete with a few visual upgrades to make it look better than ever. In addition, the team has already called out for assistance when it comes to including components from the original game, including porting over the Dead Eye aiming mechanic that worked so well in the original release, as well as animals and vehicles. So, needless to say, it’s still a work in progress, but, based on the screenshots we’ve seen thus far, it looks pretty cool.
White Team has pointed out that it’s hard at work on a new teaser trailer for the mod, to help generate more interest in the mod’s development, and that it plans to provide a beta release very soon, sometime this summer. It’s set to take up approximately 2GB of space, and will probably just be PC for now, with no plans to bring it to console. (Awwww.) A copy of Grand Theft Auto V is obviously required to make the mod work, and you’ll also need a third-party client such as FiveM or FiveReborn if you’re looking to take the mod online, although White Team is hard at work on support for both of those services.
So, yeah, we’re eagerly excited about this. And it’ll give us something to play while we wait for Red Dead Redemption 2’s arrival sometime this fall for Xbox One and PlayStation 4.