Who would’ve thought that the sequel to an indie hit would become one of the biggest games on the scene today? Certainly not Psyonix.
But the developer was taken aback with surprise the other day when it confirmed on the official Rocket League Twitter account that the game has reached 30 million players around the world – no small feat for an “indie” game such as this one.
The company noted in its tweet, “Wow! Wow! Wow! Chat disabled for 4 seconds. To all 30 million of our players around the world, thank you!” It also posted the celebratory image above, showing the pure power of rocket-enabled cars hitting a ball around the field.
It’s no small feat, as it indicates that there are more registered Rocket League players than there are in certain countries around the world. And that’s nothing to scoff at.
Of course, part of that continuing success lies within the support of the developer itself. Since the game’s release, Psyonix has been providing a series of updates that have been adding new modes to the game, including ones based around hockey, basketball, and even a “the floor is lava” style of mode, where you have to prevent the ball from breaking through the floor.
Rocket League has also managed to amass a huge audience in the esports world, between a number of competitions and new features that players have been taking wild advantage of. In fact, Psyonix was blown away by what players have been able to do in the game, with airborne goals and other fantastic maneuvers that look almost impossible to replicate in real life. (You just have to be really good to do it, it seems.)
Licensed content has helped as well, as vehicles based on Back To the Future, Gears of War, Halo and Batman v Superman: Dawn of Justice have been added over the past couple of years – and the company is still offering plenty of Rocket League goodies today, with more likely to be added in the months ahead, to keep the game’s support going.
Congrats to Psyonix for a job well done. Now, then, back to playing.