Last week, Bethesda launched a one-hour demo for their upcoming sci-fi adventure Prey, but, unfortunately, it’s left players with a somewhat mixed impression. Many, including the tech heads at Eurogamer’s Digital Foundry, have found the PS4 version of the game suffers from significant input lag and various audio issues.
Bethesda responded promptly to the complaints on the NeoGAF forums, promising the issues would be ironed out in time for Prey’s full release.
“To address input lag, the fix within the final release in the game changes the raw input curve on the PS4 controller to be more responsive at the low end, and to tweak responsiveness to the center point on the controller (narrowing the dead zone.). The net result is faster/more responsive movement. The issues concerning audio will also be addressed in the release version of the game.”
There have also been concerns about Prey on PC, as Bethesda neglected to release a demo for that version and developer Arkane has had issues on PC in the past with Dishonored 2. Thankfully, it sounds like Arkane has their PC development in order this time around…
“Given what happened with Dishonored 2, we doubled our thoroughness in making sure that the game is going to run smoothly. At this point the game is fully ready, but that's what we've been doing for the past months--a lot of tests on different configurations and making sure it works. So, we're pretty confident. You never know. But we're pretty confident."
So, it seems like players won’t have to worry about glitches or a broken PC port at launch. Whether Prey ends up being fun, well, we’ll just have to wait and see.
Prey sneaks onto the PC, Xbox One, and PS4 on May 5.