Nintendo has a long and unfortunate history of producing systems that are difficult to develop for, but they seem to be changing their ways with the Nintendo Switch.
Nintendo has boasted that they’ve mastered Unreal Engine, and provided tools that make porting particularly easy. Of course, we’ve heard the “Our new console is a breeze to develop for!” line from Nintendo before. Well, according to Epic Games representative, the Unreal Engine 4 support seems to be paying off for Nintendo.
Per Epic Games representative Takayuki Kawasaki, over 20 Unreal Engine 4 games are in development for the Nintendo Switch in Japan alone. Thanks to Gematsu for the translation…
“Unfortunately, there were not any Unreal Engine titles at launch, but in late March, Snake Pass, which was one of the titles playable at GDC, launched in America and Europe, and at the Nintendo Switch Presentation, there were titles such as Shin Megami Tensei. In Japan, there are about 20 titles being developed that use Unreal Engine, so I think that they’ll be announced gradually from here on.
These are specifically titles that are being made in Japan. There may even be more. And now we’re gradually moving forward with Switch support for the free version of Unreal Engine 4. That way, as long as you have a Switch development license, you will be able to develop for Switch even with the free version.”
According to the developers of the aforementioned Snake Pass, porting their Unreal Engine game took only a week, and was essentially as easy as pushing an “export to Switch” button. So yeah, for the first time in a long time, there are no technical reason not to bring games to Nintendo’s console. Right now, the only thing keeping games off the Switch is will and economics, and that will change if the system keeps selling the way it is.
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