Dead Island 2 Development Still Lives On

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Dead

Remember a couple of years back when Deep Silver announced its long-awaited follow-up to Dead Island, only for the thing to disappear without a trace? Yeah, there’s an interesting story behind that.

So the game was being developed by the team at Yager, and, at one point, it was quite playable in the four-player co-op fashion. But then, inexplicably, development on the sequel was halted, and Deep Silver, the game’s publisher, parted ways with the studio.

Sumo Digital, a team that previously released its innovative platforming game Snake Pass, took over on development from there, but we haven’t heard much about the project since then. Could it be stuck in development limbo? Would the dead rise again?

The good news is that they certainly will. Speaking with Eurogamer, Deep Silver confirmed that the game is still well into development, and hasn’t been scrapped. “Dead Island 2 is in development at Sumo Digital, and we are excited by the progress the team are making with Deep Silver’s most successful IP. When we are ready to share more information, we will.”

It sounds like, despite the development delay, the change in team members was one for the better. Speaking with MCV last year, Dr. Klemens Kundratitz, the CEO of Koch Media (the owners of Deep Silver), noted, “Sumo showed so much understanding of the brand, had creative ideas and an excellent vision that was aligned with our own. It just made perfect sense for us to move the project to them. We will reveal more details at a later stage, but for now I’d like to say that we are obviously super excited about the progress that we are making with them.”

Now, will we see it at this year’s E3? Probably not. Deep Silver has a loaded enough plate as it is with the releasing DiRT 4 and the forthcoming Saints Row spin-off Agents of Mayhem, and we’re hearing rumors that the team could be announcing a new Metro game as well, so that could easily take focus. Maybe we’ll see Dead Island 2 lurch to the market next year.

For now, though, it’s good to see the game is alive and well…with zombies? Okay, maybe that didn’t make sense.

Robert Workman

Robert Workman has spent years working in the video game industry, for sites like Shacknews, AOL GameDaily and Marooners Rock. He's also very skilled in contributing to podcasts and video broadcasts, and can pretty much out-game you under the table. Oh, and just go ahead and ask him about glorious craft beers. Go on, ask him.

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