Albus NoX Luna Acquired by M19

by James Bates

m19logo-5
(Photo: M19)

Monday morning brought a rather significant surprise for fans of the LCL scene. Albus NoX Luna, the most popular team from the region after their run to the quarterfinals of Worlds 2106, announced Monday that they had been acquired by a new organization, M19.

While M19 might be a new organization, the minds behind it are not. The new brand is the latest in the line that descends directly from one of the first legendary teams in League of Legends history, Moscow5. The relegation of Gambit Gaming at the end of 2015, compounded with the increasing difficulty of obtaining reliable athletic visas for Russian players in the EU, pushed the former leviathan off the scene for the last year, but the acquisition of a new sponsor has given them the funding to once more enter the space.

Their roster, as it stands, is incomplete, however. The offseason saw NoX lose one of it's most important players, Vladislav "AMiracle" Scherbyna, to rival organization Natus Vincere. Kirill "Likkrit" Malofeev, the face of the team for most of the fans after his antics during his interviews on the Worlds stage, has yet to confirm his participation with the team after announcing his free agency earlier in the offseason.

For the players who remain, the transition seems like it will be a lucrative one, however. M19's new team housing is, according to their press release, a renovated 18th-century manor on a huge plot of land, which is sure to a wild, if somewhat unpractical, experience for the players. 

The full press release can be found here, for those that are willing to brave Google translate. The organization has promised an English release in the near future, though so far no such thing has come to be.

By James Bates

A wanna-be novelist turned coach turned journalist, James is living proof that you never know where you'll end up. He's in love with narrative-heavy games, which he proves by spending his days writing about a game with less lore than Doom. His greatest regret in life is not having his name in the credits of Life is Strange, and it's galvanized him to truly pursue developing games that don't begin in packed taverns and use D20s.