Joining ESL in its move away from broadcast platform Twitch.tv and toward YouTube is the Esports Championship Series.
In a press release marked March 16, 2017, ECS revealed its signing of a multi-year partnership with the entertainment giant, YouTube. FACEIT, the organization behind ECS is one of the largest online competitive gaming communities with over 6 million users.
The ECS is one of the most prestigious tournaments for Valve's masterpiece first-person shooter, Counter-Strike: Global Offensive, and will begin to stream exclusively on YouTube starting on March 25 with the ECS promotion matches. ESL announced ahead of its ESL Pro league's fifth season it would also be exclusive to YouTube, leaving the long-time esports stream home of Twitch.
The players involved in the ECS league stand to gain as well. Per the press release, YouTube will actively work with players to "provide guidance to maximize engagement on their YouTube channels and build their audiences."
What can viewers expect to gain from the leagues switch to YouTube? ECS has you covered.
"With YouTube’s unique features and advanced video technology, and FACEIT’s world class competitive gaming platform, users will see key features including high bitrate 1080p 60fps live video, instant playback to relive those unforgettable moments, and advanced future integrations that will be unveiled within both the YouTube video platform and the FACEIT competitive gaming platform."
Anyone who wants to catch the inaugural matches on YouTube has to go no further than YouTube.com/faceit.
Michele Attisani, Chief Business Officer and co-founder of FACEIT believes YouTube will push the ECS further than its ever been.
”YouTube offers fans of the ECS an unmatched online viewing experience. YouTube is by far the most watched platform for gamers in the world and continues to innovate and lead on video technology, making it a great place for us to call our new home for the Esports Championship Series," the co-founder said.
Statement from YouTube:
“This is our most significant investment into esports to date and illustrates our continued commitment to growing esports with the hundreds of millions of gamers watching YouTube each day,” said Ryan Wyatt, Global Head of Gaming Content at YouTube. “The ECS revenue sharing and co-ownership structure reinforces our belief that all players should have a voice. We know the CS:GO community is already watching clips, highlights, and rebroadcasts on YouTube, so we are excited to be able to bring them all this same action live”.
Additional information on organizations involved provided by FACEIT:
FACEIT is the leading competitive platform for online multiplayer games, with more than 6 million users logging in a total of over 12 million online game sessions each month. FACEIT allows players to easily play in tournaments and leagues for virtual and real-world prizes through automated tournament management and matchmaking technology. For developers, FACEIT’s advanced software development kit (SDK) allows game creators to easily integrate user-friendly matchmaking and tournaments into their titles to allow gamers to take part in competitive online games at all skill levels. esports organizers, players and communities use FACEIT to create and manage online competitions. For more information on FACEIT, please visit www.faceit.com.
Launched in May 2005, YouTube allows billions of people to discover, watch and share originally-created videos. YouTube provides a forum for people to connect, inform, and inspire others across the globe and acts as a distribution platform for original content creators and advertisers large and small.