We all like to show off during multiplayer games, whether it’s getting a good kill streak going in Call of Duty: Infinite Warfare, or showing off against an opponent in a fighting game like Street Fighter V. But how far is too far when it comes to taunting an opponent?
The team at Core-A Gaming decided to explore this topic, posting a new video that looks at the in-depth effects of taunting opponents and getting inside their head. The video makes note that video games aren’t the only place where people can taunt their opponents – a classic Muhammad Ali match came up, as did a more recent UFC match with some dancing fighter – but the effects can be a little more personal when it comes to video games.
The big movement that appears to have the most reflection with taunting is “teabagging.” Originally made popular in first-person shooters, more players are doing it within fighting games, simply by pressing down multiple times when an opponent is unable to fight back.
The problem is, sometimes the sportsmanship can be put into question. A recent Killer Instinct World Cup had considered, at one point, banning this taunt from its tournament, mainly because it had escalated into a situation in which death threats were passed around on Facebook. Yeah, not cool, bro.
Core-A Gaming’s video digs more into the psyche of how mind games work, with two major components – conditioning and emotional influence. They’re then broken down into how they apply against a player, making them act a certain way, or making them vulnerable via psychology.
It’s a bit on the descriptive side, but a wonderful video that looks deeper into how taunting and mind games can make all the difference in something as simple as a fighting match. Putting the opponent in the wrong frame of mind can result in a number of responses. Some simply laugh it off; others taunt back. But some, as you might guess, get pissed at themselves or their opponents for being fooled by the mind games.
Check out the video below, it’s well worth the research – and will make you think twice about how mind games work.